Routledge Advances in Game Studies
About the Book Series
Games studies is now firmly established as a popular, important and significant area of study in the academic world. Bringing together theories and thought from a wide range of disciplines, this series features cutting-edge research addressing the major issues in game studies today.
To submit a proposal for this series, please contact:
Suzanne Richardson, Commissioning Editor for Media, Cultural and Communication Studies
[email protected]
New Perspectives on the Social Aspects of Digital Gaming: Multiplayer 2
1st Edition
Edited
By Rachel Kowert, Thorsten Quandt
December 10, 2019
Expanding on the work in the volume Multiplayer, this new book explores several other areas related to social gaming in detail. The aim is to go beyond a typical "edited book" concept, and offer a very concise volume with several focal points that are most relevant for the current debate about...
Videogames, Identity and Digital Subjectivity
1st Edition
By Rob Gallagher
December 10, 2019
This book argues that games offer a means of coming to terms with a world that is being transformed by digital technologies. As blends of software and fiction, videogames are uniquely capable of representing and exploring the effects of digitization on day-to-day life. By modeling and incorporating...
Digital Games as History: How Videogames Represent the Past and Offer Access to Historical Practice
1st Edition
By Adam Chapman
April 25, 2018
This book provides the first in-depth exploration of video games as history. Chapman puts forth five basic categories of analysis for understanding historical video games: simulation and epistemology, time, space, narrative, and affordance. Through these methods of analysis he explores what ...
Understanding Counterplay in Video Games
1st Edition
By Alan F. Meades
February 12, 2018
This book offers insight into one of the most problematic and universal issues within multiplayer videogames: antisocial and oppositional play forms such as cheating, player harassment, the use of exploits, illicit game modifications, and system hacking, known collectively as counterplay. Using ...
Gender, Age, and Digital Games in the Domestic Context
1st Edition
By Alison Harvey
February 06, 2018
Western digital game play has shifted in important ways over the last decade, with a plethora of personal devices affording a range of increasingly diverse play experiences. Despite the celebration of a more inclusive environment of digital game play, very little grounded research has been devoted ...
The Dark Side of Game Play: Controversial Issues in Playful Environments
1st Edition
Edited
By Torill Elvira Mortensen, Jonas Linderoth, Ashley ML Brown
February 05, 2018
Games allow players to experiment and play with subject positions, values and moral choice. In game worlds players can take on the role of antagonists; they allow us to play with behaviour that would be offensive, illegal or immoral if it happened outside of the game sphere. While contemporary ...
Video Games and Social Competence
1st Edition
By Rachel Kowert
February 05, 2018
Despite their popularity, online video games have been met with suspicion by the popular media and academic community. In particular, there is a growing concern that online video game play may be associated with deficits in social functioning. Due to a lack of empirical consistency, the debate ...
Video Game Policy: Production, Distribution, and Consumption
1st Edition
Edited
By Steven Conway, Jennifer deWinter
December 08, 2017
This book analyzes the effect of policy on the digital game complex: government, industry, corporations, distributors, players, and the like. Contributors argue that digital games are not created nor consumed outside of the complex power relationships that dictate the full production and ...
Sexuality in Role-Playing Games
1st Edition
By Ashley ML Brown
June 16, 2017
Role-playing games offer a chance to pretend, make believe, and share fantasy. They often invoke heavy themes into their game play: morality, violence, politics, spirituality, or sexuality. Although interesting moral debates perennially appear in the media and academia concerning the ...






