Routledge Studies in New Media and Cyberculture
About the Book Series
This series is our home for innovative research in the field of digital media. It includes monographs and targeted edited collections that provide new insights into this subject as its influence and significance grow into the twenty-first century.
To submit a proposal for this series, please contact:
Suzanne Richardson, Commissioning Editor for Media, Cultural and Communication Studies
[email protected]
Racing Cyberculture: Minoritarian Art and Cultural Politics on the Internet
1st Edition
By Christopher L. McGahan
June 09, 2014
Racing Cyberculture explores new media art that challenges the 'race-blind' myth of cyberspace. The particular cultural workers whose productions are addressed are the performance and installation artist Guillermo Gomez-Pena and Roberto Sifuentes, the UK new media arts collective Mongrel, the ...
Wordplay and the Discourse of Video Games: Analyzing Words, Design, and Play
1st Edition
By Christopher A. Paul
February 14, 2013
In this timely new book, Christopher Paul analyzes how the words we use to talk about video games and the structures that are produced within games shape a particular way of gaming by focusing on how games create meaning, lead to identification and division, persuade, and circulate ideas. Paul ...
Disability and New Media
1st Edition
By Katie Ellis, Mike Kent
January 29, 2013
Disability and New Media examines how digital design is triggering disability when it could be a solution. Video and animation now play a prominent role in the World Wide Web and new types of protocols have been developed to accommodate this increasing complexity. However, as this has happened, the...
Cyberpop: Digital Lifestyles and Commodity Culture
1st Edition
By Sidney Eve Matrix
July 27, 2012
Cyberpop is an analysis of cyberculture and its popular cultural productions. The study begins with a Foucaultian model of cyberculture as a discursive formation, and explains how some key concepts (such as 'virtuality,' 'speed,' and 'Connectivity') operate as a conceptual architecture network ...
The Internet in China: Cyberspace and Civil Society
1st Edition
By Zixue Tai
May 03, 2012
The Internet in China examines the cultural and political ramifications of the Internet for Chinese society. The rapid growth of the Internet has been enthusiastically embraced by the Chinese government, but the government has also rushed to seize control of the virtual environment. Individuals ...
Gaming Cultures and Place in Asia-Pacific
1st Edition
Edited
By Larissa Hjorth, Dean Chan
February 21, 2012
This collection explores the relationship between digital gaming and its cultural context by focusing on the burgeoning Asia-Pacific region. Encompassing key locations for global gaming production and consumption such as Japan, China, and South Korea, as well as increasingly significant sites ...
Virtual English: Queer Internets and Digital Creolization
1st Edition
By Jillana B. Enteen
December 10, 2009
Virtual English examines English language communication on the World Wide Web, focusing on Internet practices crafted by underserved communities in the US and overlooked participants in several Asian Diaspora communities. Jillana Enteen locates instances where subjects use electronic media to ...
Decoding Liberation: The Promise of Free and Open Source Software
1st Edition
By Samir Chopra, Scott D. Dexter
November 09, 2009
Choice Outstanding Academic Title Software is more than a set of instructions for computers: it enables (and disables) political imperatives and policies. Nowhere is the potential for radical social and political change more apparent than in the practice and movement known as "free software." Free ...